Monday, January 17, 2011

BANG! the Official Video Game

Get it from iTunes
Version: 1.05
15.2 MB
Seller: SpinVector s.r.l.
© 2010 Palzoun & SpinVector
LANGUAGES: English
REQUIREMENTS: Compatible with iPhone, iPod touch, and iPad. Requires iOS 3.1.3 or later


 Description

Join 600'000 boardgame players in this award-winning Spaghetti-Western experience.

Origins Awards: "Best Game", "Best Design"
Listed as one of the "Top 100 Family Games of the Century".


Game info:
In the wild west, the Sheriff gives chase to the Outlaws, the Outlaws give chase to the Sheriff, and the Renegade plots in the dark, ready to switch from one side to the other.
Soon enough, bullets start to fly!


Which of the gunmen are Deputies, ready to sacrifice themselves for the Sheriff? And which are the merciless Outlaws, looking to gun him down?
Guns, horses, dynamite, bang!, missed, beer... are just some of the cards you can play for a deep and fun experience in the wild west!
Jail breaked one? Download from here~ Enjoy!!
READ MORE - BANG! the Official Video Game

Thursday, January 13, 2011

Rapunzel Week

Hey Pet Society Fans! Like any other Thursday, Bella was heading down to the Mystery Shop to purchase a fresh batch of Mystery Boxes. On the way, the shop owner “?” stopped her and informed her of some exciting changes for when you visit your friends! When you visit an active friend you have the option to send them a free Blue Mystery Box, it’s been that way for a while now. But! If that’s not exciting enough, “?” has become even more generous, allowing us to post a free Expensive Mystery Box on our friends wall starting sometime today (Thursday). So watch out for that exciting new feature while out doing your daily visits!
Once Bella calmed down from all of the excitement, she was able to go home, sit on the sofa and open up her Mystery Boxes. Guess what she found? 3 brand spankin’ new items inside the Blue and Gold Mystery Boxes! Hooray! It wasn’t too hard to guess what the items related to, the story of Rapunzel is one of her all time favorite bedtime stories. ;) Make sure you grab your own Mystery Boxes today, these new items are available now!

Rapunzel Towel Holder (Gold Mystery Box)

Rapunzel Ribbon Clip (Gold Mystery Box)

Rapunzel Polka Dot Teapot (Blue Mystery Box)

Pull up your new Princess Vanity Seat (can be gifted via the Free Gifting Feature from one of your friends. Don’t be afraid to ask!) and brush out those tangles with your new Carryable Hairbrush! You can find the brush in the Town Forest! Please note that the date the new digging item goes live every week is going to change to Friday.
Carryable Hairbrush (Weekly Digging Update)
Rapunzel Vanity Seat (Free Gift)
Come Monday, the breathtaking Rapunzel Palace Fountain will be added to the collection of Collaborative Items which can be obtained for free with the help of your friends! How do you build this stunning piece of art you ask? Simply ask your friends to send you 3 (each) of the required materials (Fresh Water, Lucky Leaves  and Pink Marble) alternatively you can choose to purchase the materials with Playfish Cash. Once you have all the required materials select “Build” to complete your Rapunzel Palace Fountain
Pink Marble (Need 3 for Rapunzel Palace Fountain)
Fresh Water (Need 3 for Rapunzel Palace Fountain)
Lucky Leaves (Need 3 for Rapunzel Palace Fountain)
 
Rapunzel Palace Fountain (Outdoor – Furniture) (Boutique – Amazing Items)
Tuesday, January 18th for a limited time only, you can purchase your very own piece of the incredible story, the main character herself, Rapunzel! The Rapunzel Bear will be available for 24 hours only on Tuesday, so make sure you get your copy before she’s gone! On Wednesday through Thursday you can stop by the Boutique to pick up a Light Unicorn Seat. It will be available for 48 hours only. Fun fact – The Unicorn glows in the dark!
Light Unicorn Seat (Furniture - Living) (Boutique – Beautiful Items) (Limited Edition – Wednesday/Thursday)

Rapunzel Bear (Market – Toys & Collectibles) (Limited Edition – Tuesday)


Pet Society teams' noticed that some of our stores are becoming too crowded. So to solve that little problem, and reward you with a little bit of bargain shopping, we’ve decided to hold a clearance sale! Please note that these items will not be discounted until Monday when the new items are in stores. So if you want to save some cash, wait until then to receive your discount!

    * Bird Nest
    * Bumblebee Flower Plot
    * Crow Winged Boots
    * Glowing Potion
    * Groovy Star Poster
    * Ladybug Flower Plot
    * Winged Ballet Shoes
    * Blue Ribbon Gazebo
    * Brown Designer Bag
    * Classic Garden Fountain
    * Gingerbread Fishbowl
    * Luminous Paw String Light
    * Luminous Pet Angel Statue
    * Platinum Wall Safe
    * Purple Designer Clutch
    * Rosy Eau De Parfum
    * Rosy Ribbon Bag
    * Royal Jacuzzi
    * Sword And Shield Decor
    * Traditional Wood Fire Oven
    * Friendly Flower
    * Rock Fountain
    * Water Lily Pond

Just a friendly reminder, that advance information about game items is accurate at the time of writing, but may change when the game goes live.
READ MORE - Rapunzel Week

ilomilo Review xBox 360

One of the great things about this generation of games is that downloadable marketplaces like Steam and Xbox Live Arcade have allowed quirky indie titles to reach more people than ever before. ilomilo is a great example of this phenomenon, a solid little puzzler with a gleefully odd aesthetic and a lot of heart.

The game's basic premise is simple. Two friends, ilo and milo, who look rather like stuffed toys who escaped from the children's section of IKEA, meet in the park every day for tea. The only problem is that the park seems to change every day, and every day the friends face new obstacles that they must overcome in order to find each other. Through short, storybook scenes, ilomilo draws the player into a dreamlike world, where ilo and milo must work both separately and together to overcome the obstacles that keep them apart.

The world of ilomilo is one of cubes, which create labyrinthine paths upon which ilo and milo must travel. The game has a misty, watercolor-style visual design that manages to support the basic gameplay. The main puzzle elements are crisp and clear, while the gigantic, bizarre background elements are hazy and usually manage not to distract from the main action. Each chapter of the game has a different theme, and the background images build a weird and compelling world filled with improbable musical instruments, strange sea monsters, and carnivals in space. The odd supporting cast is filled with personality, and the whole pastiche comes together for a satisfying visual and gameplay experience.

Unlike the praiseworthy visual design, ilomilo's sound design is a mixed bag. It fits the game's atmosphere well, with the music underscored by slide whistles, accordions, and other unusual instruments. The sound effects similarly consist of funny pings, blips, and grunts that match the visual design of the creatures and items emitting the sounds. Unfortunately, this means that both the music and sound effects can be grating to listen to, particularly when spending a long time with a difficult puzzle or when putting the game on pause.

The basic gameplay in ilomilo is about navigating the cubic labyrinth, using special cubic tools and creatures to overcome the obstacles separating ilo and milo from each other. Special cubes are introduced gradually throughout the game, and range from a simple cube that can be picked up and used to fill holes, to cubes that stretch, fly, rotate, or have a trapdoor that allows the character to fall through to the opposite side. Players swap between controlling ilo and milo with a button press, and will need to swap between the two frequently in order to help them come together. Although separated, the two characters will often be able to assist each other, using various methods to move cubes around and pass special cubes to each other. Because gravity doesn't work normally in this world, ilo and milo will traverse all sides of their cubic environment, and many puzzles involve experimentation with the world's unique laws of physics.

Every puzzle is complete once ilo and milo come face to face with each other, but there is more to the puzzles than simply getting from point A to point B. The game's levels are littered with collectables, and going off the main path to obtain the collectables gains the player various rewards. Easels and records add music and sound to the game's gallery, and rescuing small creatures opens up challenging bonus levels in each chapter. Invisible postcard pieces found while wandering around award "memory fragments" which tell a mysterious story of two pen pals and also unlock Xbox avatar awards. These collectables are completely optional, but add interest to the game and replay value to the puzzles.


Camera control is a common bugaboo for 3D games, especially games like ilomilo that involve frequent changes of perspective. Thus, I'm pleased to report that ilomilo's camera is quite good, allowing full rotational control and a zoom button that gives a full view of the level, although more precise zoom control might have been helpful. The camera is centered on the currently-controlled character, and the game pierces a hole in any objects that directly obscure the character, which helps keep the player from getting lost. It's a seamless system that supports the gameplay well, with little to no wrestling with camera angles. The frequent perspective changes, however, can be literally dizzying, which could be a problem for some players.

Otherwise, ilomilo is simple and intuitive to control, fostering the feeling of creative experimentation and exploration that pervades the game. It is easy to pick up and use the special cubes, and markings on the paths suggest good locations for special cube placement. The solutions to many puzzles involve that satisfying moment when something just "clicks," and the player realizes that there's a new or different way to use the tools at hand. This varied puzzle design generally keeps the game from feeling stale, although some levels are similar, especially in the first chapter of the game.

A basic playthrough of ilomilo can be completed in five to ten hours, but there is enough content to keep players busy for some time. The puzzles can be challenging, but the game is rarely frustrating due to several factors. There is a hint available for every puzzle, and only six out of nine puzzles in every chapter need to be solved in order to move on to the next chapter. Most players should be able to advance to the game's final chapter, and experienced puzzle gamers will find plenty of challenge in the unlockable bonus levels. While it's possible to become stuck and need to restart a level, it's not a frequent problem, and as more kinds of cubes are revealed, the better levels feel like playgrounds where experimentation is encouraged.

READ MORE - ilomilo Review xBox 360
 
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